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About StouXy

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  1. EXP Bonus after the kill

    nvm, cba, just do what you do -edit
  2. EXP Bonus after the kill

    I would like to address this in particular AIslinn. Ok, let's take a look. The game was created in 2005?ish, don't know exactly. Now, it's a year of 2018, where people have millions of games to choose from. And what do people want? Do they want to spend 8 hours of training ( in general, on computer playing one game ) or do they want action? Well, sorry to let you down, but they want action. That's why League or Fortnite are the leading games in this age. People, sadly, became lazier and however this might be painful, they won't come to play EL. Actually, what are we trying to save here? It's not about this- the exp after kill. It's about trying new things to make NEW people come to EL. Start with something small and progress from there. You might argue with " Well, fk those people who want something quick", well- I say " fk you, because you can't adjust to the age we live in and you're looking for 1% that still want to spend hours on PC and play MMORPG which takes years to achieve something in. Don't get me wrong, I love EL and the in game mechanics are just awesome, I agree. But people in this age won't come, because everything just takes too long and people are not patient as they used to be. But it's just a fact which radu, you Aislinn, me or no one else will change. So why cry over it? When we can try to do something with it and adjust to the system that is working in 2018? You just CANNOT have the mindset from 2005ish to be working in 2018. We all see EL s just hanging on because of old and hardcore EL players. No new people coming. You have to focus on new players and make something they will like. Sorry to be honest, but put your egos away and focus on something that will work in this age, and not that what worked 10 years ago. Surround yourself ( @Entropy @Aislinn ) with people who know the newest trends in gaming ( not saying it's me by any means ) and put some time and effort to revive EL and get new people to play the game, because EL is very good game, we ca agree on that There's very many young freelancers who are good in coding, advertising, advices ( or w/e the word is- advisory? ) and many more, who will basically work for a nickle. Just find those people, make them work together, motivate them and you will see, that EL could get thousands of people in no time. Not criticising, don't get me wrong. Just trying to help. I play and will play EL even tho nothing changes, but I am sure it could get better. Just let this sink in and maybe you'll see I am right. If you try to prove me wrong on any point- just ask yourself this first: how many new players did we get in 2018? How many of those still play till this day? What are radu's sales recently? As he said on c6 that sales weren't that great lately. Well, when you answer these questions afterwards, you will see, that something is not working as it COULD be. Just my opinion, do or think whatever with it EDIT: And most importantly- don't hate people who are trying to come up with something new. They're helping. And if you don't like the idea, doesn't mean others won't and also doesn't mean the "change" won't be good. We are just trying to help because we love EL. Thank you for your time. -StouXy-
  3. EXP Bonus after the kill

    I love this idea. I only did dailies in EL, but when I came to OL, I actually grinded a/d with this system. It's much more fun. And I bet you people would start training/grinding again lol Just make it as OL has it, problem solved. It's a brilliant idea. And I don't think more gc will come to EL, cos more armors/weapons will break and shit ya know. I am 100% down for this gg -StouXy-
  4. KF 130 cap.

    I am sure it hasn't been changed, collect me if I'm wrong tho radu. Well, 30HP and ~100Mana isn't that much of a difference. Just a slight difference. Also, we'd be going from 170 a/d to 130, so a bit of a downgrade you know.
  5. KF 130 cap.

    Bronze + tit shield is all you need. And armors are just armors, everyone can afford at least bronze, which is completely cool for PK. Yeah, beaver tokens are stupidly OP... But, isn't going from 178 a/d to 130 already a disadvantage for us? I mean, you can;t please everyone, and we, few capped a/d attrib people are demanding this, for sake of lower lvl people to be able to stand a chance against us. So I guess, you can NEVER make something 100% fair, never was able, never will be. But imo, this is already a huge downgrade for us to face lower lvl players. And the mana issue- summon bears and mana drain them for example Ah damn, so I guess then only one cap on entire map is possible :/ Also, noone will go to those PK arenas I can tell you right now, if only change is the cap and new arena. People only use dpa, as it's no drop and on c1. The main problem is c2. Noone knows about it, it's large, "hard" to get there etc etc... Imo, c1 and very largly populated map is the key. my 2 cents
  6. KF 130 cap.

    I think the uncapped place should be one of the forts. As we want to make PK alive, meaning- lower lvl player to make them pk. So I think one fort uncapped would be perfect solution.
  7. KF 130 cap.

    Hello everyone, me and my friends came up with this idea to cap Kilaran Field to 130 a/d and attributes to 40. Because PK could be unfair sometimes. Say 150's person wants to PK but he basically can't. Some 178 guy with capped attributes shows up and fight is over within 10 seconds. This idea would mainly help balance PK in at least one map, and therefore almost everyone would be able to participate in fights. I think more and more people would start pking again, which would be a nice thing to see again. Why 130 and 40 for attributes? So everyone would be equally strong. Well, at range of 130 most people should, by now, be at least a little bit skilled as far as PK goes. Also, 130 a/d is good enough for fighting. And 130's person should already be 40 cap, at least few attributes as well as they can use potions to boost them up. And when both fighters are 130 a/d, they can hit a lot and can dodge a lot. Also most of the fighters, I'd say 97.5% ( ), are already above 130 a/d and have certain skillset in PK. And 130 a/d isn't that difficult to reach anyways. Why KF though? Well, these are the main reasons and I hope you'll agree with me. 1. KF is no drop! People don't really want to lose their expensive armors or weapons. So KF is, in my opinion, the best option. 2. "Well, there's DP arena or other arenas to fight at that are no drop". ... Sure, but which of them are multi? And also which of them are big enough for more people to fight in at the same time? None. 3. KF is very well known location for majority of EL community. At c1, which is way better than c2. And those 2 fights that happen every 4 months are in KF 4. KF is directly connected to VOTD, which I think, is the most used/populated/known map on entire c1. Moreover, there's a storage in VOTD, few steps away from KF. Which is a must for PK. Quick refill of inventory and such. 5. What do we have to lose at this point, right? Anyways guys, that's basically the idea. I hope you'll like it and please, leave your thoughts in comments below, would much appreciate it EDIT: Or also, what is a good idea- Wakko pointed out, that KF could have diff caps. For example: Main map 130cap. One of the forts uncap, second one 150 cap and the little forty fort 100 cap Thanks! -STX-StouXy-
  8. CONTEST CANCELED Ok, after talking to PraXis and Caduceus, we decided to call the contest off. We wanted to make it fair for both parties. Hence such contest has never been done before. There's been a lot of complains and frustration from quite large amount of people. To say it simply-> It's best to call it off and in the future, do the different type of contest. Yo! -PK- guild is doing something that's never been done before! PK contest in Kilaran Field, where you have to kill the Blue Dragon which is gonna be protected by few people. -PK- guild is going to summon a Blue Dragon by using a stone ( Yes, you heard it right radu approved ) and is going to protect it at all costs. Date of the contest: 7th of january 2018 Time of the contest: 9:00 pm ( UTC +01:00 ) We will have a person ( turned into a bot so mobs can't attack it, or in allied guild for both guilds ) recording the contest, and the footages will be edited into 1 highlight video. Every player that wants to fight- needs to either contact us in EL ( STX ,StouXy, Caduceus, PraXis ) or comment that you want to participate! RULES: -The attacking team will NOT be able to smite summon. - All attacking participants will be put into a same guild for contest duration. -No engineering allowed. Whatsoever. No mines/bombs/wards etc... ( even for defending team ) What do we also know? - At least 3 people are going to protect the dragon. ( if attacking team has more than 10 players, 4 people gonna protect the dragon ) - Contest will be 1 hour long, you have 1hour to kill it. - Prize for winner(s) will be around 2 000 000 gold coins. - The dragon will be in -PK- guild. - It's gonna be TON of FUN If the attacking team kills the blue within 1h. They win Sincerely STX/ PraXis/ Caduceus Peace out LIST OF PARTICIPANTS: - Xeron - Abarth
  9. PK contest

  10. Renewing EL website

    Ok, we are finally getting somewhere, I like it
  11. Renewing EL website

    Makes sense. But anyways, my main point is for the DL button - it should be the first thing you see on every page possible
  12. Renewing EL website

    But when people see it, they stay on the site to be honest. People are willing to read, but not when there's like 95% text and 5% pictures My 2cents. It's not on: players online/ forums ( IMPORTANT )/ news&updates/ Stories/ Blog/ interface/ game guide/ etc... But what I mean is that it needs to be highlighted, better looking than anything else.