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caladina

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Posts posted by caladina


  1. Sslessar Red version, does 200 poison damage, unlike the current poisons this one acts like the heat/cold damage as a constant subtraction of health points at a fast rate, so if hit with this poison you start loosing health points quite rapidly until the count of 200 is done.

     

    Depending how mods would want to use this creature as an invasion tool, we could have a higher damage amount with no option for the antidote to work so it would be restore only to save your hp till the counter runs out, being quite rapid it would be quicker than the normal poison counter but added to a multi invasion, something to watch out for.

     

     

     

     


  2. 11 hours ago, dragon_killer said:

    Was wondering if we could have a quest that provide 2x the acp regeneration, just as the day works, the idea of it being a quest is that alts canno't take it easily.

     

    The quest would be break the following sets:

    bronze set

    blue set

    as those weren't asked previously asked for the break quest

     

    If you have better ideas for completion of quest post here.

    sounds like a good idea, as you say those sets not used and it would be more break fun

    +1


  3. without seeing the astro codes, to which i think its better if we don't because there has to be some mystery involved, even if it is el logic, there could be individual high points in the astrology based on when a player is created, there seems to be several bands a player falls into and stays there like two of mine always have opposite astro.

    there may be day and month high points that alter the predictable point of the astro bar itself

    or maybe its just alot simpler than that and i'm over thinking it.

     

     

     


  4. An old post, but i'd like to see more quests added to the mule daily From Tatu which is one option, it would be nice to se a ranging reward from tatu, a delivery of ranging stuff somewhere is one option.

     

    Another mule idea would be for a mule fight quest, maybe from an existing a/d giver like Haidir, Novac, whimmp side mission " i need you to go under cover as a mule or phoenix to kill ........"

     

     

     


  5. Bluap is it possible  to make it so players could choose to highlight individual storage items a selection of colours so they can make thier own groups up, ie highlight red around all the vegetal flowers and another colour for mixture of power, or same with quest books for gerund etc.

    addition to that would be like the book filter that dims out those not in the filter text, ie: red would dim all those colours not red

    this would be a nice way for a quick check on storage stuff.

     

    yes i'm aware you can put 1 each of the flowers / books into a item list and name it vegetal collection/quest books too.

     

    just thinking aloud, as always

     

     


  6. some of the things you want will make the game/play too easy, el needs to be and is balanced nicely between easy and hard, personally i didnt like the addition of the 'click near creature' it took the skill out of hunting ws through the trees (tip: use the mini map to click so you dont keep clicking trees on main map)

    With time you will acquire the skills to work around 'features'

    I still think magical interference when mixing is put there to test the strength of your monitor /keyboard  :P

    oh and i like i can leave the ex cape wanting more, i mostly have it set to be one or two under, just incase your last harv finds a rare item. (fail to keep it as you couldn't carry)

     


  7. could someone tell me which file/folder the line of text is in to have your character name automatically typed / saved  on the login screen is.

    i remember seeing it a long time ago but cant find it again.

    thanks

     


  8. there are the 4 indicator bars on the bottom frame of the screen , mana, food, health, emu and optional action points,

    would it be possible to have a way to re order them .

    at the moment the only option is to either show or not show action point bar with right click,

    if we had the option to 'add bar' or 'remove bar' on those same way we can add or remove the skill bars from the bottom display then we could re order them.

    if its just me asking then i guess not, depends it others would want it, i would prefer to have the food bar as far to the right side of the screen as possible so its on the same side as the important stuff.

     


  9. the purple on black background the dialogue box for the commands is not the best contrast, not sure if thats user changeable in client files?

     

    a control click onto a number while the box is open would be useful for speed 1-6

    of something that might even by-pass the box if you know what the number related task is it could be activated when you have a summoned animal in play

     

    ie cntrl z and 1-6

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