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caladina

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About caladina

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    Racoon

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  1. Bot expiration

    Raised By Bats paid for Receipt number: 88H48426GP129005T
  2. New creatures

    something i thought about adding to the raptors, the ability for them to self heal if disengaged from combat, not from a training point of view but in the situation where a player is mobbed by three of them, and they are forced to disengage, ( three multi should have the power to take down the highest players) that way disengaging has a disadvantage as you now lost the gain you made on them.
  3. New Subforum Suggestion / Spam

    lol first time i seen a post by stree i actually agree with
  4. i use the item list to add all the break stuff when i get a quest, then delete it as it breaks, this might be worth doing if you lost your quest log, yes you will be going through stuff again but at least you will have a record of the stuff you done by prosses of ilimination (i have no idea if the buni list is checkable in game)
  5. request for Alt ether toggles

    ok thanks, will there be a version with this change for mac ? appreciate all the work you guys do for the clients.
  6. URL unreachable?

    @Darrock quick question save starting a new thread or bothering you in game, when asking rraisa buy day of magic stone for eg, is there a way to ask her to look for just day of magic stone because she returns search for day, magic, stone, items rraisa sell day_of_magic returns no buyers when there are some so that not work rraisa buy 'day of magic' returns same as with out ' ...' (first time i've used rraisa ) thanks and thank you Vino for the fix and stuff you do too
  7. Would it be possible to have an alt toggle for ether bars/numbers i suggest alt j, alt k, as i don't think they are currently used? also they are in the keyboard group of alt b,h,n which are already used for char health names bars numbers etc Thank you
  8. Carrier Pigeons

    i did think long ago that there should be ability to trade across maps , but only if both parties are in a store, ie if 1 is in srm store and 2 is in mm store.
  9. Control Rosto Prices

    my view on rostos (not that anyone will care :P) the shop prices are fine, i have been fortunate enough to buy from shop in the past, due to personal events over the last year i cant afford to, as for the ingame price players that are able to do the invasions can afford to buy them at the current prices, or should be able to use thier skills to afford them, yes they are too high in my opinion (currently 110k upwards, i think they should be around the 90k mark) i'm down to my last two bricks, i know that if i need to, i can go do quests, make stuff to sell ingame (only a small percent of players have bots so i dont count that here) that means a fair bit of harvesting and a fair bit of mixing or indeed farming trolls or other rosto droppers. but its very much so possible to 'Do Work' in game to go get your bricks alot of you will say but i dont want to spend three or four days 'working' to go have fun' well why not, its an alround game, maybe there have been too many back to back invasions over the last few months, too much catering for instant gratification That being said there is the argument that the increase in invasions is to keep more new/players intreased/happy so they stay around? either way shop prices are fine, radu needs some income from/for the game and i dont mind spending money inshop when i can to help on that front. if your charater/s cant make money skill wise then skill up learn to do so, there are much more quicker ways to make gc in farming low end mobs these days from when i started, some tokens sell for more than a few hours worth of furs. as for the subject of keeping rosto prices down? its just game economics, the demand has gone up because the there are more invasions of late and more rosto needed good for shop bad for instant gratification. cant afford a rosto?, go level up skills or go farm stuff sell to players/bots . or the flip side of all that, if players are forced to do invasions without bricks maybe more players can turn to savaging invasions as a skill
  10. New Instances

    agree that there should be starter level invasion/instances when i was 'growing up in el terms' there were few invasions aimed at first timers so it was either avoid or attempt one too hard for you.
  11. New creatures

    Raptors in RoT past using the cockatrice model/imagery to reduce art/graphics work this creature would be permanently speed haxed possibly have the same health, a/d build etc as invadrag without the invisibility of course, not sure on drops. the question is does it ignore mm perk/cape? i choose Rot past as its a decent enough size to have 6+ spawns there and its a map you don't have to use, rot past if it is not already should be made multi for these mobs to work best. its worth a test see how the speed haxed attacking mobs behave, ie would the incoming mobs be able to swarm a player before they see them coming. I don't know if speed hax would reduce the ability of a mob to grab/engage combat? another after thought, if these mobs had no ignore level, how would that effect an invasion on this map? a re-spawning high aggressive natural mob in an invasion situation, rather than just using a high invasion mob thats gone when killed
  12. ok, thanks for the explanation / info
  13. Would it be possible to have the option of more channel boxes up top, simalar to the way we can add/delete quick slots to the right If i am in a channel not displayed by the top boxes i can post in it but not see the text in the main (view all) feed.
  14. Please check "Lesser Tears" Perk

    Nice one, didn't think of that
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