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Ben

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About Ben

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  • Birthday 08/19/1991

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  1. EXP Bonus after the kill

    Not a pr0 fighter, but I really do like this idea. A chunk of XP after a kill would be incredibly motivating, particularly for the more casual players.
  2. Testing 1.9.5 client for Mac

    Has anybody had any trouble with this?
  3. Testing 1.9.5 client for Mac

    Has working eyes, correct item_info, correct app icon, no framework issues. Thumbs up from me
  4. Testing 1.9.5 client for Mac

    Yes. No issues to report so far, beyond those already noted.
  5. Testing 1.9.5 client for Mac

    Same problem here. It appears to be looking for the frameworks in /Library/Frameworks (rather than within the app, where they actually are). Out of curiosity I duplicated the frameworks from within the app and added them to /Library/Frameworks, which results in a different crash.
  6. cal3d CalCore* errors when compiling

    I'm using Xcode, the usual method for the macOS client.
  7. cal3d CalCore* errors when compiling

    I'm seeing identical errors while trying to compile for macOS: Undefined symbols for architecture i386: "CalCoreMesh::setFilename(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from: _CalLoader_ELLoadCoreMesh in cal3d_io_wrapper.o _CalCoreModel_ELLoadCoreMesh in cal3d_io_wrapper.o "CalCoreMaterial::setFilename(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from: _CalLoader_ELLoadCoreMaterial in cal3d_io_wrapper.o _CalCoreModel_ELLoadCoreMaterial in cal3d_io_wrapper.o "CalCoreAnimation::setFilename(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)", referenced from: _CalLoader_ELLoadCoreAnimation in cal3d_io_wrapper.o CalAnimationCache::loadAnimation(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, float) in cal3d_io_wrapper.o ld: symbol(s) not found for architecture i386 clang: error: linker command failed with exit code 1 (use -v to see invocation)
  8. Changing Inventory Quantity

    Great - glad I could point you in the right direction
  9. Changing Inventory Quantity

    Hello again Slavia, Thank you for the information. This is very strange, I used to run a -very- similar set-up without any click-related problems! To help narrow down the cause of the issue, do you perhaps have an external mouse you could test with? Does the right-clicking work as expected? May I also know what you have set under System Preferences > Trackpad > Secondary click? While we try and figure this out, here's a workaround which will at least give you the functionality of a right-click: Enable the "Emulate a 3 Button Mouse" option under the Controls tab within Options. Close and re-open the game. You should now be able to "right-click" by left-clicking while pressing the command key. (feel free to leave the workaround enabled if you test an external mouse - it won't have any impact)
  10. Log-off @ min/max

    Hello Tovin, Unfortunately there currently is no way to return to the log-in screen (i.e log-off) without restarting the game. If you'd like to consistently play with a maximised (larger) window, it is possible to adjust the size of the client window by changing the "Video Mode" setting found under the "Video" tab of the Options window (ctrl+o). I suggest selecting a setting which is slightly lower than that of your display so you don't end up with sections of the client disappearing from your screen. Hope this helps
  11. Changing Inventory Quantity

    Hi Slavia, I'm sorry to hear you are having trouble. As a long-time MacBook user, I can't say I have ever had any problems with adjusting inventory quantities myself. Are you right-clicking on the correct area of the inventory window? The right-click to adjust the quantity only registers for that purpose if you click directly upon the quantity you're wishing to change (the same place you'd usually left-click to select that quantity for use). If the above does not solve the problem, I'd appreciate it if you could answer a couple of questions: What version of macOS are you running? (you can find this by heading to the apple menu and selecting "About This Mac") Which Mac are you using? (it'll be directly below the macOS version and look something like: MacBook Pro (15-inch, 2017)) What version of the game are you using? (you can find this by typing #ver in-game) Is this a new installation of the game? Are right-clicks working for you otherwise? (i.e to change cursor, open context menus - you can test this by right-clicking on the EL logo in the upper-right corner)
  12. Hello Dragoe, As long as you are two, real, unique people, this shouldn't be a problem. As per the forum rules:
  13. Hello YethQ, I'm sorry to hear of your troubles! Please try opening the client, pressing alt and enter at the same time, then closing the client. This key combination toggles the "full screen" setting in options, and should take effect the next time you open the client
  14. Pickpoints spent in batch of 4

    Hi Schmaki, Please drop me a PM next time you're online, I'd like to go through your perks and stats with you to see whether we can figure out where those missing pickpoints have ended up.
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